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Jokes can have consequences.Two employees at a video game publisher called out their company's CEO with a playful but pointed prank, and instead of being reprimanded, they were praised — by the CEO and by the wider gaming community — and the inside joke has become another small milestone on the march toward gender equality in the gaming industry. Adhesive…

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"People are asking, what the game is all about, what do you do," says Hello Games' Sean Murray. He perches on the edge of a leather chair, leaning into a TV screen where No Man's Sky's unmistakable hues are glowing. He is about to demo the game to me. "Yes," I reply. "They are." I've been wanting to play this…

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An estimated 3.3 million people in the United States have obsessive-compulsive disorder, approximately 2.3 percent of the population. Over 100 million people in the U.S. are gamers, a number that only grows each year as new platforms and increasingly accessible technology emerge. I sit in the overlap between those two worlds. I am a female gamer living with OCD. I…

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After yesterday's fishing excursion, asking the Resident Evil Facebook page if they would be interested in a Resident Evil 2 remake — the response being an unsurprising and seemingly unanimous "YES" — a representative from Capcom's R&D Division 1 going by the name of "H" took to the forums again with this message: Hi Resident Evil fans! This is H from Capcom…

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"Nazis are basically human demons," says Walt Williams, writer of the critically-acclaimed Spec Ops: The Line, at the Game Developer Conference. "Killing them is no big deal." The enemies in Spec Ops: The Line, however, were meant to have character. Killing them was supposed to feel weighty. It was intended to be a thing which would give you pause, even…

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Our actions towards others when we play games online aren't just throwaway motions. If we consider video games to be something more than mindless distractions, then our interactions with other humans are to be taken seriously. They matter. If that’s the case, being an asshole in an online video game makes someone else's real life measurably worse, and it makes…

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Hearthstone, Blizzard's popular digital collectible card game, pulls in about $20 million a month, split almost evenly between the PC and mobile versions of the game, according to analyst firm Superdata. The information is detailed in the company's summary of its annual digital card games report. How is Hearthstone suddenly dominating the digital collectible card game market? The analysts believe it's…

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They do things differently in Saudi Arabia, in Abu Dhabi and in Egypt. In the countries of the Middle East, where Arabic is spoken and where, to a greater or lesser extent, religious mores shape much of daily life, different rules apply. For video game companies, the region has traditionally been an afterthought, an add-on to its European efforts. English-language…

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