Monthly Archives October 2015

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Imagine yourself, back in 2001, playing the spectacular Xbox space shooter Halo. Now, imagine swooshing forward in time, to here, to 2014, playing Destiny. As well as being impressed by the graphical fidelity of the new game you would understand, without being told, that these two very different games share a fundamental and intimate connection. Separated by 13 years of…

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Zineth's cel-shaded, futuristic world, paired with its rail grinding and high-speed skating action, has drawn inevitable comparisons to Sega's Jet Set Radio. But, its creators say, it was not a major source of inspiration, in part due to how little the developers actually played Sega's groundbreaking game. "I don't believe any of us owned a Dreamcast," said Russell Honor, one…

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We Are Chicago is a Telltale-style story game that's set in the real world of a low income, high crime neighborhood. Featuring central character Aaron, the game tells the story of a young man, his family and friends, as they cope with violence and limited opportunity. The characters experience crime and its effects as they try to go about their…

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After years of shoddy cash-ins and fan disappointment, movies based on video games just might be turning the corner. That was the theme of a panel today at Comic-Con, that asked whether we are emerging into a "golden age" of video game movies. The panel featured representatives working on movie projects including Agent 47, Mortal Kombat, Deus Ex, Dead Space…

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Game developers have a responsibility to be fair and upfront with their players when dealing with the free-to-play business model, or they risk alienating their audience and losing customers, according to developers at some of the world's most successful free-to-play mobile game studios. Games4Life recently spoke with executives from studios like Big Fish, GameHouse, DeNA and Playnomics — companies that…

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The Harmonix Kickstarter for a new Amplitude title looks like it could make it, but that outcome was much shakier even 36 hours ago, before the high-profile boosts from industry veterans such as Insomniac's Ted Price and Mojang's Markus "Notch" Persson. With 30 hours to go, as of this writing, the company needs to raise only $75,000 more. The game's…

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The joy of the $150 computer for children is that no one has to be afraid of it. The fact that you can touch every part of the computer and build the case by hand while connecting all the different components is a huge selling point. You can't really "play" with a traditional PC when you're fitting everything together, and…

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Titanfall's short beta last weekend and earlier this week was a major collective event in gaming, an opportunity for two million fans to finally get their hands on one of the most anticipated titles of the new console generation. Few came away from the experience without some solid opinions on the future direction of military shooters, a hyper-popular genre that…

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The old-fashioned eye test wallchart is slowly being replaced by something that users say is more effective and way more fun; a video game. Gamification, which once wowed the mighty global brain-trust of TED has been redefined, by some, as merely a sub-component of marketing, a simple case of psychological reward mechanisms. Games that help us to love our subway…

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