Monthly Archives February 2015

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Games4Life looks back at some of the people who made gaming news in the past year, for better or for worse. Festooned with the launches of two major consoles from Sony and Microsoft, 2013 was always going to be a memorable year for gaming. But it wasn't just the machinations of massive corporations that shaped the last 12 months. Much…

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The man behind the sculpture Icons of Doom, a handmade representation of the classic shooter that the designer John Romero himself bought for $6,000, is at it again. His latest masterpiece is called Childhood Religion, a response to a lifetime spent under the thumb of the Star Wars licensing empire. "Episode X: Childhood religion," reads the crawl on the video…

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Arkane Studios designers Ricardo Bare and Harvey Smith have more in common than work on stealth adventure game Dishonored: they've both written books. Both designers began crafting their fiction long before their dive into Dunwall. Smith, who is also Arkane's co-creative director, began writing his semi-autobiographical novel Big Jack is Dead in 2005 and worked on it in brief weekly…

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Nicolas Badila is a 14-year-old video game designer from Atlanta, Ga. who represents the educational aspirations of the Obama administration, which has committed billions of dollars to teaching kids science, technology, engineering and mathematics (STEM). Badila is one of the winners of the third annual National STEM Video Games Challenge, which today rewarded 14 kids from 6th to 12th grade…

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Square Enix has announced its full livestream event schedule for the upcoming Tokyo Game Show via a new teaser trailer. The schedule, which is shown at the end of the teaser, details the various presentations the company will hold throughout Sept. 19 and 20. The most intriguing inclusion on the packed list is an event simply labeled "secret." This mysterious…

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In 1958, the United States Air Force developed a plan to launch a nuclear strike on the moon. In hindsight, this was a bad idea. But at the time — nestled deep in the paranoia of the Cold War — the U.S. and the Soviet Union alike engaged in a space race very different to what we know today. Project…

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A company-wide meeting is currently being held at the Icelandic office of Eve Online developer CCP as the studio readies for a round of layoffs just months after the cancelation of the massively multiplayer game World of Darkness, a studio representative confirmed to Games4Life. As part of this restructuring, 49 employees will be laid off beginning today, we are told. CCP…

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