Monthly Archives December 2013

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Few artifacts of the entertainment-consumer complex are quite as fetishistic as the racing game. How the lolly-eyed cut-scenes linger over those gleaming radiator grills, flashing pistons and magisterial headlights. How the sun sparks on gorgeous shades of Lust, Ruby and Maroon. We play the games as a substitute for owning the carriages. Their thrusting horsepower so wildly outside the means…

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The company Take-Two Interactive during a meeting with investors said that development branches of the studio are working on several new projects. As it became known, one of them will be a continuation of the famous series, while the other - a completely new game. "Our development teams around the world are working on several new projects, including a new…

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Rocket League developer Psyonix will release the game's first paid add-on, Supersonic Fury, in "early August," the studio announced today. Supersonic Fury will add two new Battle-Cars to Rocket League: Dominus, an "over-the-top American muscle car," and Takumi, a "souped-up Japanese street racer." Six different customization decals will be available for each car, and both vehicles will be playable only in…

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Consider the original Disney Infinity: It was a basic action game with characters provided by the figurines you placed on the Infinity Base, and its Toy Box mode allowed you to build your own worlds. Take Disney Infinity as your foundation, then imagine layering a few other experiences on top: an action role-playing game, with a skill tree out of…

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DRAMAtical Murder is a wound that doesn't heal. The game is Snow Crash with a Lisa Frank meets Vocaloid aesthetic, set to a catchy/corny synth-pop soundtrack. The interface is bubblegum pop, but not overly garish, with neat retro effects when the story calls for it. The character portraits and scenes are dynamic and beautifully painted, and the character designs are…

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I've wanted to write this article for some time now, and this seems like the perfect opportunity to do so. For those of you who are aware of Dinofarm Games and our recent release, Auro, for iOS and Android, you know that we spent literally years producing carefully handmade, meticulous pixel art. After weeks of work, I just finished the…

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